Post by Rob on Aug 15, 2012 18:20:27 GMT -6
Name: Jericho Cross
Ring Name: Raze.
Aliases: The Dread King. The Living Engine of Destruction(Self proclaimed), The Loose Cannon
Height: 5’10”
Weight: 240lbs
From: Glasgow, Scotland (Current residence unknown)
Description: Cross has a unique look to him in GZW2K1. Carrying 240 lbs (most of which is muscle) on a 5'10" frame gives him a very stocky build, making him look somewhat compact and powerful. His chest, back and arms are particularly muscular, but his legs are equally strong. As he tends to wear knee-length baggy shorts, it's a harder detail to notice.
He has long dark hair, almost to his chest and now sports a full beard and multiple facial piercings. He bears a scar down over his left eye and a horizontal one on his right cheek. His chest and arms bear a number of criss-crossed scars as well, but it's his back that proves a horrific sight. There is scarcely a patch of intact flesh to be found on his whole back. He also sports 6 bullet wounds to his body and left shoulder. The worst-looking scar, however, is the one across his throat, acquired during his teen years.
His arms sport various tattoos and the knuckles on his hands are calloused, a result of his violent past.
Style: Hybrid of several styles. Favours technical ability as a backup for his all-out brawling offensive.
Alignment: Anti-hero face/ Loose Cannon
Theme Music: “Indestructible" by Disturbed
Entrance: "Indestructible" blasts out, right into the first verse as the name “RAZE” flashes up in red lettering on the black screen, showing clips of his infamous exploits as smoke fills the stage.
Another mission the powers have called me away
Another time to carry the colors again
My motivation an oath I've sworn to defend
To win the honor of coming back home again
Raze emerges from the smoke to a massive pop, walking quickly from the entranceway to the ramp, his eyes on the ring at all times.
No explanation will matter after we begin
Unlock the dark destroyer that's buried within
My true vocation and now my unfortunate friend
You will discover a war you're unable to win
He slides in under the bottom rope and climbs the nearest turnbuckle, standing on the second one and raising his arms to a huge response from the crowd. Pyro blasts down from the ceiling, rapid-fire style, raining fire down towards the ring.
I'll have you know
That I've become
Indestructible
Determination that is incorruptible
From the other side a terror to behold
He walks across to the other side of the ring, standing on the second rope, facing the crowd with his arms raised, getting the fans behind him.
Annihilation will be unavoidable
Every broken enemy will know
That their opponent had to be invincible
He steps down and walks towards the centre of the ring, ready to take the head off his opponent at the first sound of the bell.
Take a last look around while you're alive
I'm an indestructible
Master of war
Main Moves
Strikes
Headbutt
Elbows
Knees- to the gut or face, including the flying knee variants.
Punches- to the body, face and head
Kicks- to the knees, sides, sternum, chest, ribs, face and head. Many variants.
Chops- the ‘wrestling’ variant or the knife hand chops to the side of the neck. Will rarely use a knife hand to the jugular in an attempt to force his opponent to black out.
Sweep
Clothesline
Submissions
Cobra clutch
Pressure point holds
Kata hajime
Dragon sleeper
Fujiwara armbar
Cross armbreaker
Key lock
STF
Single leg crab
Cloverleaf
Ankle lock with grapevine
Technical
Vertical suplex
Snap suplex
German suplex
Back drop
Dragon screw takedown
Is able to chain wrestle
Samoan drop
Sambo suplex
Facebuster
Jawbreaker (reversal)
Grounded moves
Leg drop
Knee drop
Elbow drop
Submission holds (as above)
Other Moves:
Shining Wizard
Gutwrench Powerbomb
Brainbuster
Tiger suplex
Dragon suplex
Trademarks:
Hell Stomp- Double-footed curb stomp.
Hexenhammer- Evenflow DDT
Lucifer's Call- Gogoplata submission hold
NYF (Now You're Fucked) - Steenbreaker.
Description: A pumphandle knee neckbreaker. Basically, he lifts his opponent in the pumphandle position and drops them violently onto his knee, neck-first.
(OOC Note: Go see it on Youtube. It's awesome)
Finishers:
Chaos Drop II- Package Piledriver.
This is, by far, the deadliest move in Raze's arsenal. Trapping his opponent's limbs, he holds them upside down, making them feel helpless before leaping up and landing in a seated position, crushing his opponent's skull and neck using their own body weight, as well as a helping hand from Raze himself. Though it is possible to escape, it must be done before the victim is lifted off the ground, or it will be too late.
Though rare, when this move is used, it is utterly devastating. If the opponent is still conscious after landing, they can expect to be in a vast amount of pain in the head, neck, and upper back. This move isn't just a match ender, it could well threaten careers, explaining just why this move is as feared by his opponents as it is.
Shut The Fuck Up- Stone Cold Stunner
His go-to match finisher, Raze usually sets this up with a simple kick to the gut. Applying the three-quarter facelock, he then hops up and pulls his opponent to their knees as he himself lands seated. As this happens, the victim's head, jaw and neck are seriously jarred by the impact, stunning them or knocking them out cold on occasion. Though it is easier to escape this move than his Chaos Drop II, the speed at which he delivers this one offers a very short window of opportunity.
Attire: Jericho wears dark clothing as he always did, but his wrestling gear changes, rather than having the one thing. Sometimes he will wear dark, stretch denims, sometimes biker shorts (Pleather or lycra, black), sometimes even going back to his baggy cut-off jeans that stop just above the knee. If wearing biker shorts, he will wear knee pads. Also wears black t-shirts and black wrestling boots. Sometimes, he will wrestle topless, showing off his massive collection of vicious scars.
Personality: Jericho’s personality, although quite similar to the way he was before, also has some noticeable differences. For instance, he has a better hold on his temper nowadays, but should he lose it, he will go all out to get revenge, not caring in the least about the cost to himself. He will also now challenge a person only once. If they fail to accept, he will force them into a fight. While in the ring, he is focused, rarely wasting a movement. He still has the talent for extreme matches that made him well known and is still as cruel in them as ever, perhaps even more so.
He will also run in if his friends are ever attacked in pre or post-match beatdowns, showing no mercy whatsoever to those who dared target his allies. To those who attack him, it is very much the same idea. To him, they deserve to be wiped out if they stand against him, so will absolutely not hold back at all. All in all, Jericho Cross seems far more psychotic and dangerous than he ever was before. Pray for those who make him angry this time around... they’ll need it.
Bio: Jericho Cross is a man with a troubled and very dark history. From the tender age of eight years old, death, violence and misery followed him wherever he went. He was given an opportunity to reverse his poor fortune, when he was offered training as a mercenary. This got him off the streets, where he lived rough. He was taught how to better take care of himself, how to fight and how to survive, among other things.
When that career ended, he turned to wrestling to satisfy the violent urges he felt almost constantly. Being pushed even further by certain opponents, he steadily became more dangerous, gaining the attention of GZW2K1. There, his appetite for fighting only grew larger. The friendships, alliances and enemies he made-along with betrayals and feuds-helped shape him even further, making him one of the most dangerous men to enter the ring.
Additional- The accident that killed two of his friends changed something within Jericho. Having lost so many throughout his life since childhood, having suffered one near-death experience after another, and knowing no other life, he became tired of it. Having to compete in two last matches while in mourning weakened him, giving his opponents a huge advantage as they exploited his weakness. Once it was over, he was done as a Globalstar, opting to leave that life behind.
He now works as a road agent, doing what he can to keep the peace in an ironic twist. He also books SubZero shows with the Trouble Trax roster at his disposal. Hoping to give something back, he created and introduced the Trouble Trax Heavyweight Championship. Aside from getting into two fights since then, it's been relatively peaceful.
Now, all seems well for the "Extreme Scotsman" as the part of him that craved blood and violence has subsided completely. But has it left him as things would appear? Or has it simply fallen beneath the surface, laying dormant within him until he has need of it once more?
NEW- It had to end sometime. Even in his newfound normality, he should have known it couldn't last. The repeated threats, challenges, attacks and provocation all became too much for him and he snapped. He has now reverted back to the man he once was: an exceptionally violent whirlwind of mayhem, a living engine of destruction that will never stop until his enemies lie in pieces at his feet.
The other side of him, "the beast", as he calls it, has awoken and reclaimed its place at the forefront of his mind. Now, all who sought to make his life as a road agent difficult, all who threatened him and called him out will get their wish. What roads he will walk now and where they will take him, no one knows, least of all Raze himself. All he does know, is that people are going to pay dearly for getting in his way.
Advantages: Jericho Cross is well known for his ability to absorb physical punishment that may well cripple a normal person. This trait is probably what saved his life many times over. His opponents and those who wish to antagonise him should bear in mind one thing: he has proven himself very difficult to defeat. Putting him down is no cakewalk.
Fearless- Jericho will not run from anything or anyone. This is a two edged sword, meaning it can be both a curse and a blessing.
Intimidating- Jericho’s exploits and infamous deeds make him a man to be feared by those who would stand against him. Many on the roster already know what he is capable of... or was. For those yet to find out, it will rank highly among their most unpleasant experiences in life.
Knowledgeable- Jericho can use his experience to counter many holds, throws and strikes with deadly accuracy and great enthusiasm.
Ruthless- Jericho’s reputation for being utterly merciless remains intact, never letting up until he has left his enemies bloody, battered and broken.
Disadvantages:
Stubborn- Jericho would rather face an entire stable on his own and lose, rather than back down or call for assistance. He simply does not care what the odds or enemy are. He will fight regardless.
Arrogant: While not underestimating his opponents, Jericho can be guilty of overestimating himself. This can lead to him getting big-headed during a match, sometimes at crucial points, which result in him being brought down to earth as his opponent regains momentum.
Insane- If he loses his temper, any and all regard for rules, regulations, safety and human life get flushed down the toilet. If you push him this far, he will seek to fuck you up even if it kills him. Obviously, this means he can get disqualified, suspended, perhaps even arrested if he isn’t careful. In no DQ matches, this might help him. In either case, this makes him extremely dangerous to be around. His blood rages are rare, however, unlike those of his brother.
Reckless-Though it is difficult to tell just what he will do in the ring at any given moment, he can be lured into an ambush. The one thing that can be predicted is that if you make him angry, he will come for you. This makes it easy to catch him in a trap, even if he knows full well he's walking into one. He just doesn't care enough to focus on anything other than the enemy.
Ring Name: Raze.
Aliases: The Dread King. The Living Engine of Destruction(Self proclaimed), The Loose Cannon
Height: 5’10”
Weight: 240lbs
From: Glasgow, Scotland (Current residence unknown)
Description: Cross has a unique look to him in GZW2K1. Carrying 240 lbs (most of which is muscle) on a 5'10" frame gives him a very stocky build, making him look somewhat compact and powerful. His chest, back and arms are particularly muscular, but his legs are equally strong. As he tends to wear knee-length baggy shorts, it's a harder detail to notice.
He has long dark hair, almost to his chest and now sports a full beard and multiple facial piercings. He bears a scar down over his left eye and a horizontal one on his right cheek. His chest and arms bear a number of criss-crossed scars as well, but it's his back that proves a horrific sight. There is scarcely a patch of intact flesh to be found on his whole back. He also sports 6 bullet wounds to his body and left shoulder. The worst-looking scar, however, is the one across his throat, acquired during his teen years.
His arms sport various tattoos and the knuckles on his hands are calloused, a result of his violent past.
Style: Hybrid of several styles. Favours technical ability as a backup for his all-out brawling offensive.
Alignment: Anti-hero face/ Loose Cannon
Theme Music: “Indestructible" by Disturbed
Entrance: "Indestructible" blasts out, right into the first verse as the name “RAZE” flashes up in red lettering on the black screen, showing clips of his infamous exploits as smoke fills the stage.
Another mission the powers have called me away
Another time to carry the colors again
My motivation an oath I've sworn to defend
To win the honor of coming back home again
Raze emerges from the smoke to a massive pop, walking quickly from the entranceway to the ramp, his eyes on the ring at all times.
No explanation will matter after we begin
Unlock the dark destroyer that's buried within
My true vocation and now my unfortunate friend
You will discover a war you're unable to win
He slides in under the bottom rope and climbs the nearest turnbuckle, standing on the second one and raising his arms to a huge response from the crowd. Pyro blasts down from the ceiling, rapid-fire style, raining fire down towards the ring.
I'll have you know
That I've become
Indestructible
Determination that is incorruptible
From the other side a terror to behold
He walks across to the other side of the ring, standing on the second rope, facing the crowd with his arms raised, getting the fans behind him.
Annihilation will be unavoidable
Every broken enemy will know
That their opponent had to be invincible
He steps down and walks towards the centre of the ring, ready to take the head off his opponent at the first sound of the bell.
Take a last look around while you're alive
I'm an indestructible
Master of war
Main Moves
Strikes
Headbutt
Elbows
Knees- to the gut or face, including the flying knee variants.
Punches- to the body, face and head
Kicks- to the knees, sides, sternum, chest, ribs, face and head. Many variants.
Chops- the ‘wrestling’ variant or the knife hand chops to the side of the neck. Will rarely use a knife hand to the jugular in an attempt to force his opponent to black out.
Sweep
Clothesline
Submissions
Cobra clutch
Pressure point holds
Kata hajime
Dragon sleeper
Fujiwara armbar
Cross armbreaker
Key lock
STF
Single leg crab
Cloverleaf
Ankle lock with grapevine
Technical
Vertical suplex
Snap suplex
German suplex
Back drop
Dragon screw takedown
Is able to chain wrestle
Samoan drop
Sambo suplex
Facebuster
Jawbreaker (reversal)
Grounded moves
Leg drop
Knee drop
Elbow drop
Submission holds (as above)
Other Moves:
Shining Wizard
Gutwrench Powerbomb
Brainbuster
Tiger suplex
Dragon suplex
Trademarks:
Hell Stomp- Double-footed curb stomp.
Hexenhammer- Evenflow DDT
Lucifer's Call- Gogoplata submission hold
NYF (Now You're Fucked) - Steenbreaker.
Description: A pumphandle knee neckbreaker. Basically, he lifts his opponent in the pumphandle position and drops them violently onto his knee, neck-first.
(OOC Note: Go see it on Youtube. It's awesome)
Finishers:
Chaos Drop II- Package Piledriver.
This is, by far, the deadliest move in Raze's arsenal. Trapping his opponent's limbs, he holds them upside down, making them feel helpless before leaping up and landing in a seated position, crushing his opponent's skull and neck using their own body weight, as well as a helping hand from Raze himself. Though it is possible to escape, it must be done before the victim is lifted off the ground, or it will be too late.
Though rare, when this move is used, it is utterly devastating. If the opponent is still conscious after landing, they can expect to be in a vast amount of pain in the head, neck, and upper back. This move isn't just a match ender, it could well threaten careers, explaining just why this move is as feared by his opponents as it is.
Shut The Fuck Up- Stone Cold Stunner
His go-to match finisher, Raze usually sets this up with a simple kick to the gut. Applying the three-quarter facelock, he then hops up and pulls his opponent to their knees as he himself lands seated. As this happens, the victim's head, jaw and neck are seriously jarred by the impact, stunning them or knocking them out cold on occasion. Though it is easier to escape this move than his Chaos Drop II, the speed at which he delivers this one offers a very short window of opportunity.
Attire: Jericho wears dark clothing as he always did, but his wrestling gear changes, rather than having the one thing. Sometimes he will wear dark, stretch denims, sometimes biker shorts (Pleather or lycra, black), sometimes even going back to his baggy cut-off jeans that stop just above the knee. If wearing biker shorts, he will wear knee pads. Also wears black t-shirts and black wrestling boots. Sometimes, he will wrestle topless, showing off his massive collection of vicious scars.
Personality: Jericho’s personality, although quite similar to the way he was before, also has some noticeable differences. For instance, he has a better hold on his temper nowadays, but should he lose it, he will go all out to get revenge, not caring in the least about the cost to himself. He will also now challenge a person only once. If they fail to accept, he will force them into a fight. While in the ring, he is focused, rarely wasting a movement. He still has the talent for extreme matches that made him well known and is still as cruel in them as ever, perhaps even more so.
He will also run in if his friends are ever attacked in pre or post-match beatdowns, showing no mercy whatsoever to those who dared target his allies. To those who attack him, it is very much the same idea. To him, they deserve to be wiped out if they stand against him, so will absolutely not hold back at all. All in all, Jericho Cross seems far more psychotic and dangerous than he ever was before. Pray for those who make him angry this time around... they’ll need it.
Bio: Jericho Cross is a man with a troubled and very dark history. From the tender age of eight years old, death, violence and misery followed him wherever he went. He was given an opportunity to reverse his poor fortune, when he was offered training as a mercenary. This got him off the streets, where he lived rough. He was taught how to better take care of himself, how to fight and how to survive, among other things.
When that career ended, he turned to wrestling to satisfy the violent urges he felt almost constantly. Being pushed even further by certain opponents, he steadily became more dangerous, gaining the attention of GZW2K1. There, his appetite for fighting only grew larger. The friendships, alliances and enemies he made-along with betrayals and feuds-helped shape him even further, making him one of the most dangerous men to enter the ring.
Additional- The accident that killed two of his friends changed something within Jericho. Having lost so many throughout his life since childhood, having suffered one near-death experience after another, and knowing no other life, he became tired of it. Having to compete in two last matches while in mourning weakened him, giving his opponents a huge advantage as they exploited his weakness. Once it was over, he was done as a Globalstar, opting to leave that life behind.
He now works as a road agent, doing what he can to keep the peace in an ironic twist. He also books SubZero shows with the Trouble Trax roster at his disposal. Hoping to give something back, he created and introduced the Trouble Trax Heavyweight Championship. Aside from getting into two fights since then, it's been relatively peaceful.
Now, all seems well for the "Extreme Scotsman" as the part of him that craved blood and violence has subsided completely. But has it left him as things would appear? Or has it simply fallen beneath the surface, laying dormant within him until he has need of it once more?
NEW- It had to end sometime. Even in his newfound normality, he should have known it couldn't last. The repeated threats, challenges, attacks and provocation all became too much for him and he snapped. He has now reverted back to the man he once was: an exceptionally violent whirlwind of mayhem, a living engine of destruction that will never stop until his enemies lie in pieces at his feet.
The other side of him, "the beast", as he calls it, has awoken and reclaimed its place at the forefront of his mind. Now, all who sought to make his life as a road agent difficult, all who threatened him and called him out will get their wish. What roads he will walk now and where they will take him, no one knows, least of all Raze himself. All he does know, is that people are going to pay dearly for getting in his way.
Advantages: Jericho Cross is well known for his ability to absorb physical punishment that may well cripple a normal person. This trait is probably what saved his life many times over. His opponents and those who wish to antagonise him should bear in mind one thing: he has proven himself very difficult to defeat. Putting him down is no cakewalk.
Fearless- Jericho will not run from anything or anyone. This is a two edged sword, meaning it can be both a curse and a blessing.
Intimidating- Jericho’s exploits and infamous deeds make him a man to be feared by those who would stand against him. Many on the roster already know what he is capable of... or was. For those yet to find out, it will rank highly among their most unpleasant experiences in life.
Knowledgeable- Jericho can use his experience to counter many holds, throws and strikes with deadly accuracy and great enthusiasm.
Ruthless- Jericho’s reputation for being utterly merciless remains intact, never letting up until he has left his enemies bloody, battered and broken.
Disadvantages:
Stubborn- Jericho would rather face an entire stable on his own and lose, rather than back down or call for assistance. He simply does not care what the odds or enemy are. He will fight regardless.
Arrogant: While not underestimating his opponents, Jericho can be guilty of overestimating himself. This can lead to him getting big-headed during a match, sometimes at crucial points, which result in him being brought down to earth as his opponent regains momentum.
Insane- If he loses his temper, any and all regard for rules, regulations, safety and human life get flushed down the toilet. If you push him this far, he will seek to fuck you up even if it kills him. Obviously, this means he can get disqualified, suspended, perhaps even arrested if he isn’t careful. In no DQ matches, this might help him. In either case, this makes him extremely dangerous to be around. His blood rages are rare, however, unlike those of his brother.
Reckless-Though it is difficult to tell just what he will do in the ring at any given moment, he can be lured into an ambush. The one thing that can be predicted is that if you make him angry, he will come for you. This makes it easy to catch him in a trap, even if he knows full well he's walking into one. He just doesn't care enough to focus on anything other than the enemy.